Backgammon RulesThis rules of
backgammon help you to understand the game in order to promote game playing
around the internet.
This rules are simple and easy
to learn.
Doubling rule
Each face of the doubling cube bears a number to record progressive doubles
and redoubles, starting with 2 and going on to 4, 8, 16, 32 & 64. At the
commencement of play, the doubling cube rests on the bar, between the two
players, or at the side of the board. At any point during the game, a player
who thinks he is sufficiently ahead may, when it is his turn to play and
before he casts his dice, propose to double the stake by turning the cube to
2. His opponent may decline to accept the double, in which case he forfeits
the game and loses 1 unit, or accept the double, in which case the game
continues with the stake at 2 units. The player who accepts the double now
``owns'' the cube---which means that he has the option t redouble at any
point during the rest of the game, but his opponent (the original doubler)
may not. If, at a later stage he exercises this option, his opponent is now
faced with a similar choice.
A player who is offered a double may refuse, in which case he concedes the
game and pays one point. Otherwise, he must accept the double and play on for
the new higher stakes. A player who accepts a double becomes the owner of the
cube and only he may make the next double.
Subsequent doubles in the same game are called redoubles. If a player refuses
a redouble, he must pay the number of points that were at stake prior to the
redouble. Otherwise, he becomes the new owner of the cube and the game
continues at twice the previous stakes. There is no limit to the number of
redoubles in a game.
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